///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
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/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
///             By making use of the Software for military purposes, you choose to make
///             a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/_vectorize.hpp
/// @date 2011-10-14 / 2011-10-14
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////

#pragma once

#include "type_vec1.hpp"
#include "type_vec2.hpp"
#include "type_vec3.hpp"
#include "type_vec4.hpp"

namespace glm{
namespace detail
{
        template <typename R, typename T, precision P, template <typename, precision> class vecType>
        struct functor1{};

        template <typename R, typename T, precision P>
        struct functor1<R, T, P, tvec1>
        {
                GLM_FUNC_QUALIFIER static tvec1<R, P> call(R (*Func) (T x), tvec1<T, P> const & v)
                {
                        return tvec1<R, P>(Func(v.x));
                }
        };

        template <typename R, typename T, precision P>
        struct functor1<R, T, P, tvec2>
        {
                GLM_FUNC_QUALIFIER static tvec2<R, P> call(R (*Func) (T x), tvec2<T, P> const & v)
                {
                        return tvec2<R, P>(Func(v.x), Func(v.y));
                }
        };

        template <typename R, typename T, precision P>
        struct functor1<R, T, P, tvec3>
        {
                GLM_FUNC_QUALIFIER static tvec3<R, P> call(R (*Func) (T x), tvec3<T, P> const & v)
                {
                        return tvec3<R, P>(Func(v.x), Func(v.y), Func(v.z));
                }
        };

        template <typename R, typename T, precision P>
        struct functor1<R, T, P, tvec4>
        {
                GLM_FUNC_QUALIFIER static tvec4<R, P> call(R (*Func) (T x), tvec4<T, P> const & v)
                {
                        return tvec4<R, P>(Func(v.x), Func(v.y), Func(v.z), Func(v.w));
                }
        };

        template <typename T, precision P, template <typename, precision> class vecType>
        struct functor2{};

        template <typename T, precision P>
        struct functor2<T, P, tvec1>
        {
                GLM_FUNC_QUALIFIER static tvec1<T, P> call(T (*Func) (T x, T y), tvec1<T, P> const & a, tvec1<T, P> const & b)
                {
                        return tvec1<T, P>(Func(a.x, b.x));
                }
        };

        template <typename T, precision P>
        struct functor2<T, P, tvec2>
        {
                GLM_FUNC_QUALIFIER static tvec2<T, P> call(T (*Func) (T x, T y), tvec2<T, P> const & a, tvec2<T, P> const & b)
                {
                        return tvec2<T, P>(Func(a.x, b.x), Func(a.y, b.y));
                }
        };

        template <typename T, precision P>
        struct functor2<T, P, tvec3>
        {
                GLM_FUNC_QUALIFIER static tvec3<T, P> call(T (*Func) (T x, T y), tvec3<T, P> const & a, tvec3<T, P> const & b)
                {
                        return tvec3<T, P>(Func(a.x, b.x), Func(a.y, b.y), Func(a.z, b.z));
                }
        };

        template <typename T, precision P>
        struct functor2<T, P, tvec4>
        {
                GLM_FUNC_QUALIFIER static tvec4<T, P> call(T (*Func) (T x, T y), tvec4<T, P> const & a, tvec4<T, P> const & b)
                {
                        return tvec4<T, P>(Func(a.x, b.x), Func(a.y, b.y), Func(a.z, b.z), Func(a.w, b.w));
                }
        };

        template <typename T, precision P, template <typename, precision> class vecType>
        struct functor2_vec_sca{};

        template <typename T, precision P>
        struct functor2_vec_sca<T, P, tvec1>
        {
                GLM_FUNC_QUALIFIER static tvec1<T, P> call(T (*Func) (T x, T y), tvec1<T, P> const & a, T b)
                {
                        return tvec1<T, P>(Func(a.x, b));
                }
        };

        template <typename T, precision P>
        struct functor2_vec_sca<T, P, tvec2>
        {
                GLM_FUNC_QUALIFIER static tvec2<T, P> call(T (*Func) (T x, T y), tvec2<T, P> const & a, T b)
                {
                        return tvec2<T, P>(Func(a.x, b), Func(a.y, b));
                }
        };

        template <typename T, precision P>
        struct functor2_vec_sca<T, P, tvec3>
        {
                GLM_FUNC_QUALIFIER static tvec3<T, P> call(T (*Func) (T x, T y), tvec3<T, P> const & a, T b)
                {
                        return tvec3<T, P>(Func(a.x, b), Func(a.y, b), Func(a.z, b));
                }
        };

        template <typename T, precision P>
        struct functor2_vec_sca<T, P, tvec4>
        {
                GLM_FUNC_QUALIFIER static tvec4<T, P> call(T (*Func) (T x, T y), tvec4<T, P> const & a, T b)
                {
                        return tvec4<T, P>(Func(a.x, b), Func(a.y, b), Func(a.z, b), Func(a.w, b));
                }
        };
}//namespace detail
}//namespace glm