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23 ovan 1 #include "mesh_loader.h"
2  
3 namespace sleek
4 {
5     namespace loader
6     {
7         class meshloader_3ds : public meshloader
8         {
9             public:
10                 virtual std::shared_ptr<driver::MeshBuffer> read(io::filesystem*, const std::string&) const noexcept;
11  
12                 virtual bool write(io::filesystem*, driver::MeshBuffer*, const std::string&) const noexcept;
13  
14                 virtual bool match(const std::string&) const noexcept;
15         };
16     }
17 }
18